학습 내용
- 섹션 1
- Introduction Xpresso
- Object & Time
- Random & Note
- Math
- 섹션 2
- Trigonometric
- Formula
- Range Mapper
- Iteration (1)
- 섹션 3
- Iteration (2)
- Logic
- Objectindex & Memory
- Polygon & Point
- 섹션 4
- Collision
- Spline & MonoFlop
- Freeze & Track
- Data
- 섹션 5
- FallOff
- Sample
- DynamicBody Xpresso (1)
- DynamicBody Xpresso (2)
![[HD]Maxon_Cinema4D_Xpresso의_입문_PART1](https://minio.cheonkangedu.co.kr/edx/media/images/asset-v1previewlink30322000798typeassetblockc.height-180.jpg)
